The Dagger in the Dark scenario with 5.2 the Throne of Thunder became available to Alliance. So of course I had to test it out. I must say it was much shorter than the A Little Patience that the Alliance got. I’m just curious does the Horde become humans when they play that one? Or is it Night elves? Or gnomes? Or dwarfs? If anyone plays Horde side let me know. My curiosity is nagging me about it.
Book my main. I’ve been exhausted & working a lot lately. I sat during my guild’s kill of Wind Lord (who should have been the Blade Lord), Amber Shaper (though I did get in on a glass night), & Empress.
I was feeling ok and was chosen to go to Terrace for our first night in there. Now I’d heard that Terrace wasn’t nearly as bad as Heart of Fear. I believe it. We waltzed right in & after a few learning pulls on each boss we downed 3 new ones in 1 night.
Overall I think Blizzard did a poor job this expansion of layout. Stone Guard was a tough first boss. Heart of Fear had too many “road block” bosses too close together (my opinion anyway). I learned to despise that instance. Will of the Emperor is just annoying as crap.
My guild has been plagued with lack of consistent tanking this entire expansion. And we can’t seem to recruit on our server (everyone seems to have this issue not just us). So if you’re looking for a guild. Though we had a healer swap to tanking role. We could even use a few more healers as we’re losing 1 to a baby birth in a few weeks.
While I can spout off such things as what is the basic stat you want (ie Agilty, Strength, Intellect) for each spec a lot of the “finer” details I have to research. So I thought I’d share some sources I currently use.
Rogue only dps simulator. Put in your rogue’s name, gear’s pulled up, enter buffs/debuffs & presto. Your therortical dps.
Probably the most iconic of the rogue tiers is actually Tier 2 Bloodfang out of Blackwing Lair. The rogue in Craft of War BLIND wore it. It got recolored blue for Outlands dungeons.
Tier 7/7.5 Bonescythe holds a special place in my heart. At level 57 (I was a Wrath Baby and this was right before Ulduar came out) a friend said for me to take a look at level 60 tier gear find something you like & I’ll run you through for XP & a chance to get some gear. So I found Wowpedia & looked at the level 60 gear & wanted the Tier 3 which research quickly showed me was no longer available. Tier 7.5 was also my first tier when I hit 80.
Tier 9 Alliance was my first “current” tier set. While 7.5 was my first tier set, it was right after Tier 8/8.5 was released. Tier 9 was the first I got while it was current. I love the scrolling work. I did dislike the helm, but turn off display helm & I loved the look. I also like that whether 10man, heroic10man/normal25man or heroic25man it all looked the same. You could have the 10man boots with the 25man chest & it all matched.
Tier 2.5 Deathdealer’s – Ok I’m pretty sure then entire AQ tier is going to be on my hate list for each class. The bug carapace is just ugly. Bonus points for sticking with a theme even if they couldn’t make it pretty.
- Tier 13 Fashionista – The Rogues (tatianamik.wordpress.com)
- Tier 13 Fashionista – The Mages (tatianamik.wordpress.com)
- Tier 13 Fashionista – The Hunters (tatianamik.wordpress.com)
- Tier 13 Fashionista – Death Knights (tatianamik.wordpress.com)
- Tier 13 – Non-Crappy Looking Tier? (smakendahed.wordpress.com)
This is one of my top 3 of the Tier 13 sets. Mage, Paladin & Priest won me for Tier 13. The mages were the first one that I saw that I said “I WANT!” One day some fully tiered mage is going to be sapped & I’m going to walk away with those robes… & the shoulders & the helm & the gloves…. I might be nice & leave him his pants…. Nah! Who am I kidding those would be gone as well. With a name like Timelord I want a blue police box to go along with it.
Look at that lovely quilting. Looks like they let the kindergartner sew up the side on this one, but they kept the thread close to the same color, but just the sides you have the lovely quilting to distract you. I found a mistake on the female model you can see the bra on the base skin in the cleavage opening & it’s even worse in the back. Bad form there.
I love the techno goggles helm. There is an issue with the seam where the helm & the chest meets in the back, but overall I think they tried to make it seem as the helm & chest piece were a single piece if you can ignore that line that just a little off..
Those Cogwheels on those shoulders move! I guess you guys can tell my main’s an engineer and a gnomish one at that.
The reddish top one is my favorite, but I love all the color schemes.
As my personal main being a rogue I’ll start here. I’ve been very vocal about the Kindergarten seamstress work. If you zoom in there are leather creases which I’m cool with & leather is a hard one it seems to me for people to replicate the texture of leather. I like that it looks like leather, but I don’t like seeing the seams.
The lower one is what I’m calling the red version. It was what was previewed on the official Blizzard site. I dislike this one with a passion. The seams assault my eyes. It also seems too…. bright. We’re a stealth class. The poison green shoulders are… interesting. Are we going for Christmas colors here?
The middle one (aka the green version) is kinda grown on me. It’s a bit of a bright green. The main thing that I think of with rogues that are green are the poisons. The leather doesn’t look quite so much like real leather with the green set, but the grey stitching doesn’t assault my eyes quite so much. The gold glow of the shoulders seem to work with the green much better than the red version.
The blue version (the one on top) is the one I’m partial too. It still suffers from the horrible stitching. As with the green it’s a little bit of a bright color & the leather doesn’t look like real leather as much as the red version, but put all together it’s still my favorite. I almost expect blue shoulders to breath frost bolts out on occasion.
I’m a little disappointed there wasn’t a black version, but with what we’ve learned about the legendary daggers I think that might have been skirting DC comic’s intellectual property a little too much. I was thinking maybe a navy, but we didn’t really get any dark tones for rogues this tier.
- Rogue’s Gallery Update (tatianamik.wordpress.com)
- Encrypted Text: Blackfang Battleweave, or Deathwing is the Joker (wow.joystiq.com)
- Patch 4.3: Rogue tier 13 is “Bat”man-inspired (wow.joystiq.com)
I’m feeling an urge to do my periodic update on Book & the Library of Books…. So to reference the old posts.
- Updating Rogue’s Gallery
- Old Rogue’s Gallery Post an updated of the below Rogue’s Gallery because the photos went missing
- The Rogue’s Gallery Updated
- Rogue’s Gallery for some reason the photos have gone missing from this one
Book‘s 85, Assassination. She’s mostly in Firelands gear for the visible gear except for the shoulders. Just saw the Tier 13 designs. Hated it. Being the only rogue in my 10 man team I’ll be stuck with the heirloom daggers.
TatianaSeray is 33 still. Protection. Her heirlooms are currently on Holy though.
Bookocurses is 85 & sadly lacking gear. She’s eligible for Zul’s but that’s about it (i355). She gets kicked from groups there for her low dps so I don’t really know what I’m doing wrong. Her gear is supposedly Tier 11 Heroic capable. She’s Demonology/Affliction. Destro just seemed too weird this expansion.
Bankbook. permanently level 4 it seems. But she’s a hard worker at that auction house.
Booktrey is level 62, Protection. In a phase where lowbie tanking was very difficult I swore off tanking, she’s a questing only toon, but she’s protection. That shield? Oh yeah like 185 honor. Won an AV & got enough honor for it in 1 game.
Shepardbook is 65 now. Discipline/Shadow. I gave up the 10% xp for the BOA archeology chest since it has a TON of intellect. Oh & she hasn’t quested other than dungeon quests since she was 15.
Naturebook is 85, Boomkin/Resto. She’s back in Veritas currently. In a mishmash of gear, but it’s the best I could get my hands on. She’s currently running Firelands. Yes & those are PvP shoulders because this season’s PvP shoulders were better than the Zul’s shoulders & she never could seem to get other shoulders.
Badbook is 85. Blood/Unholy. According to charts her gear is Firelands normal ready, but there’s still a lot of JP gear she could use & I’m not doing hardly any dungeons in on her for VP.
Holybook is 60. Protection/Retribution. Dungeons are kinda fun on her tanking again between the threat fixes & the heirloom tanking gear I pulled off Tatiana. Well & she was the first one I pulled the PvP for 185 honor for the shield for. Looks like she won’t really replace it till mid-BC levels. For her it was 2 battlegrounds.
Shiftybook is 15. She’s feral, just don’t ever seem to have time for her… Poor thing.
Hunterbook is 46. Beastmastery. She’s on my 2nd account. Yes, that is a purple crocolisk she has. It was a rare in Dustwallow.
Magebook is 25. Frost. Gets no love either.
Shammybook is 27. Elemental. I may take her Ele/Resto in 3 more levels & see how I like resto.
Arrohon Jun 18th 2011 12:46PM
I want a tauren rogue.
Knob Jun 18th 2011 1:37PM
Tauren rogues already exist, they’re just very good.
Draelan Jun 18th 2011 2:23PM
Yeah. Didn’t you know? Deathwing’s appearances and the “Stood in the Fire” achievement are merely a cover for the periodic mass-slaughtering antics of a group of Tauren Rogues.
Something I wanted to share cause it was just too funny
Got quite a few comments to make on Ghostcraweler’s explanations of changes in 4.2
- We removed the threat caused by buffs or crowd control because we wanted to make communication and coordination easier in dungeons, especially among strangers using Dungeon Finder. We want the challenge of a dungeon encounter to be the encounter mechanics, not marking targets. We also think this change will be a quality of life improvement for tanks, who inherited a lot of the responsibility for explaining fights, marking targets and otherwise setting the pace.
I’m breathing a sigh of relief with this one. You get a random looking for dungeon group. Tank’s still marking & a trigger happy mage sheeps to bring the entire pack on an unsuspecting tank & a healer who’s still drinking…. Cue wipe.
- The nerfs to Obliterate and Howling Blast were made because Frost damage was too high in both PvP and PvE. Note that these values were hotfixed — you shouldn’t see damage drop further when 4.2 goes live.
- The Might of the Frozen Wastes change was a small tweak to help keep one-handed Frost relatively competitive with two-handed style.
- The Unholy Might buff was to help catch Unholy up to Frost in PvE. Interestingly, we didn’t nerf Unholy damage at all in 4.1, but you can still see a small drop in their DPS because so many talented DKs went Frost. I’d love to have the discussion some time about how close two similar specs need to be before players will play the one that is most fun for them and not the one that does theoretical higher damage. Is it 5%? 1%? 0%?
Good question. It seems as if a spec is theoretically 0.1% better then people think a raiding dps needs to be that “better” spec unless requested to be another spec for the raid for buffs,etc. Then again you see the you need to be spec X for lower gear levels & spec Y for higher gear levels.
- We nerfed Cloak of Shadows because it felt like Subtlety rogues could counter both casters and melee specs too easily. This change forces them to choose between Cloak of Shadows and Combat Readiness.
- However, we wanted to compensate rogues for this PvP nerf, and we concluded rogue damage in PvE was also too low, so we buffed their damage overall.
Rogues…. my favorite class. Thank you to Ghostcrawler for explaining why Cloak & Combat Readiness were going to be changed so they share a cooldown. Not going to be great in PvE raiding though. And THANK YOU for noticing PvE damage for rogues as too low & working to correct that. Saw a lot of 10 mans that were working on heroics that did not want to take a rogue. As a rogue you are the lightest armored mêlée class (kitties pick up talents to increase their armor even though it is the same gear), & with the lower dps than the plate classes (dps warriors scale up on dps charts very well with just weapon upgrades) raid leaders just didn’t want to take rogues that much with taking more damage therefore more likely to die plus lower dps meant rogues were sitting the benches.
- WoW: 4.1 My thoughts (tatianamik.wordpress.com)
- Encrypted Text: Rogues need to be number one (wow.joystiq.com)
- Patch 4.2 thoughts (tatianamik.wordpress.com)
- [WoW] Interrupts, Ghostcrawler admits melee is borked, and some cool links (spinksville.wordpress.com)